Create Pages
Call FS.page
to create a new FSPage instance for a page of type pageName
.
This object will be used to instrument the start and end of views of the page
and to update the page's properties. You MUST call FSPage#start
after
creating the page to signal the start of the view of the page.
Nested pages are not supported. There will only ever be one (or zero) page(s)
active at a time, which will be the page that was most recently start
-ed (but
not end
-ed).
If you want to call FSPage#updateProperties
or FSPage#end
on the page, you
would typically call FS.page()
to create the FSPage
once in your widget's
initState
method, before the first time the view appears.
However, if you have no need to call these methods, you may simply call
FS.page("<name>", <properties>).start()
when the view appears
(see Start Page for more information).
Parameters
The name of the page.
A map containing properties of the page that will be indexed by Fullstory.
Conventions
Use constant values when choosing a pageName
and put dynamic or
differentiating info in the properties. For example, instead of having a
"merchantX" page for each merchant in an e‑commerce app, use
"Merchant" as the pageName
and add "merchantName": "merchantX" as a page
property. Use properties for values you would want to search on. See
Limits below.
Limits
- Capture up to 50 unique properties (exclusive of
pageName
) on a single page. - Capture up to 500 unique properties across all pages.
- The
pageName
field is limited to 1,000 unique values. Any newpageName
values sent past this limit will be ignored.
Additional Information
FS.page(String pageName, {Map<String, Object?>? properties}) → FSPage
class FSPage {
start({Map<String, Object?>? propertyUpdates})
updateProperties(Map<String, Object?>)
end()
dispose()
}
Example Invocations
Create and start an FSPage without properties or persistence
FS.page("Home").start()
Create and start an FSPage with properties
FS.page("Home", {"theme": "dark"}).start()
Create an FSPage with updatable properties
class MyWidget extends StatefulWidget {
const MyWidget({
super.key,
});
@override
State<MyWidget> createState() => _MyWidgetState();
}
class _MyWidgetState extends State<MyWidget> {
late FSPage _page;
@override
void initState() {
super.initState();
_page = FS.page('My Page');
_page.start();
}
void _updatePageProperties() async {
await _page.updateProperties({
'updatedKey': 'updatedValue'
});
}
@override
void dispose() {
_page.end();
_page.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
// ...
}
}