Logging
Send log messages to Fullstory without logging to the developer console
Parameters
logLevel string required
Possible values: 'Log'
, 'Debug'
, 'Info'
, 'Warn'
, 'Error'
, 'Assert'
If running on Android, most of these values map to corresponding android log levels (with 'Assert'
clamping to 'Error'
on Android). If running on iOS, most of these values are identical to the methods available to the browser console API, with 'Log'
clamping to 'Debug'
on iOS.
message string required
A text string that will be logged to the Fullstory console.
The log levels result in different output styles in the Fullstory console.
Additional Information
FullStory.log(logLevel, message);
Messages logged to Fullstory will appear in the Fullstory console.
Example Invocation
Logging a message at the Log level
FullStory.log(FullStory.LogLevel.Log, 'Customer logged in successfully');
Logging a message at the Debug level
FullStory.log(FullStory.LogLevel.Debug, 'Login debug info');
Logging a message at the Info level
FullStory.log(FullStory.LogLevel.Info, 'Login info');
Logging a message at the Warn level
FullStory.log(FullStory.LogLevel.Warn, 'Login warned!');
Logging a message at the Error level
FullStory.log(FullStory.LogLevel.Error, 'Login failed');
Logging a message at the Assert level
FullStory.log(FullStory.LogLevel.Assert, 'Login failed!');